Chapter 1423: Cute Magic
Chapter 1423: Cute Magic
There were two other options, but I went for Wrathful Fighter as an easy way to get more physical power, as it wasn't chosen before and I'm choosing it again despite there being two better options, the system compensates by halving its skill proficiency required to level up, making it much easier to level up.
Ding!
[You have selected the [Wrathful Fighter] from the Skill Tree!]
[You learned the [Wrathful Fighter: Lv1] Skill!]
[Wrathful Fighter: Lv1]
Skill Proficiency: 0/5.000
A Special Skill that is the advanced form of the Steady Fighter Skill. Now, using the same principles as the Steady Fighter Skill, it is possible to enchant the body with large quantities of Mana and boost all biological workings, making your blood boil and increasing the Strength of your body, incrementing the flow of blood and nutrients across them, and also making your body much stronger, capable of punching through things with ease.
An ideal Skill for any frontline physical fighter that is ready to wreak havoc and destroy as many foes as possible before they're destroyed.
Active Effect (1): Increases Physical Strength, Attack Power, Blood Flow Speed and Nutrient Distribution Speed, Pain Resistance, and Anger Power Boosts by +20% for as long as Mana is imbued into the body. A powerful Will is needed to activate this Effect.
Passive Effect (1): Passively increases the User's Strength by +10%.
Level Bonus (1): Enhances the Skill Effects by +10%.
FLUOSH!
The moment I acquired that skill, I felt my body overflowing with a crimson red aura, the power it carried was definitely the real deal. My muscles were instantly strengthened, and even the flow of blood became faster.
"Ooh, this works nicely as a passive with active effects," I said, looking at my hands. "Okay, what's next?"
"This!"
The system windows changed once more, revealing the icon of phantasmal flames. Ding!
[Showcasing the Skill Tree Options for the [Fire Magic: Phantom Flames: Lv10] Skill...]
[Available Skills for Learning]
[Option 1]: [Fire Magic: Flame Pillar]
[Option 2]: [Fire Magic: Blazing Phoenix]
[Option 3]: [Advanced Fire Magic: Volcanic Eruption]
To think the Ember Skill Tree has come this far... I still remember when that's all I had, and I spammed it until it became insane abilities or effects.
Now it evolved into Petit Meteor, and it has become even more crazy to use.
But Phantom Flames... Yeah, this is a Spell I also use to weaken foes, while Heavenly Blazing Wall is for protecting myself, allies, and damaging demons.
First let's see the maxed skill.
[Fire Magic: Phantom Flames: Lv10]
Skill Proficiency: --/--
A Strong Fire Magic Spell in the "Unique" Category.
A Special, Unique Spell that has been created exclusively for the user. By spending 60000 Mana, the user is able to conjure powerful, blue-colored Phantom Flames, which can deal devastating damage both to a foe's body of up to 500%, with the ability to ignore Fire Attribute Damage Resistance by up to 50%, while also affect the mind and body negatively, by merely touching a foe, all their stats will decrease by 40% and their Magic Conjuration might be disrupted.
As these flames call forth the deadly phantasmal flames of the netherworld and the will-o- wisps, they're even able to affect a foe's soul. Foes that get caught in the flames might be inflicted with [Soul Burn] which will deal 0.3% Damage to their Soul every second, decrease their Magic Power and Concentration by 60%, and drain 0.4% of their Mana every second, and slow down the regeneration of wounds by 50% for 9 Minutes. This effect can stack up to 5 times.n/ô/vel/b//jn dot c//om
Level Bonus (10): Enhances the skill's Damage Dealt and Conjuration Speed by 500%. Increases Soul Damage by 50%. Increases Fire Attribute Damage Resistance Penetration by 50%.
Max Level Bonus: Phantom Flames can be used to summon {Will-o-Wisps} of varying sizes, capable of fighting on their own and dealing damage based on your Magic Stat.
Ah, it's really damn strong!
And the Max Level Bonus! I can now summon little Will-o-Wisps to easily spread the Phantom Flames and weaken foes now?
This is much easier than before... If anything, Phantom Flames have the weakness of spreading very slowly and also are like "heavy" you can easily lift them up into the air or fire them at fast speed.
But if they become sentient and move on their own, it suddenly becomes much more
convenient!
Now... I think I know what I'll choose.
The new Advanced Spell sounds catastrophic and wide-range, which sounds good for big fights, but those don't happen every day.
Most of the time, I might be forced to fight inside a city or on closed doors, a volcanic
eruption is not a good idea then.
Also, I'm liking the idea of turning spells into temporary familiar-like summons, and there was one I had ignored before.
Ding!
[You have selected the [Fire Magic: Blazing Phoenix] from the Skill Tree!]
[You learned the [Fire Magic: Blazing Phoenix: Lv1] Skill!]
I couldn't have my Phoenix back on Cloudia, so I'll get this at least, it can level up quickly too!
[Fire Magic: Blazing Phoenix: Lv1]
Skill Proficiency: 0/5.000
A Strong Fire Magic Spell in the "Unique" Category.
A Special, Unique Spell that has been created exclusively for the user. By spending 60000 Mana, the user is able to summon a giant Phoenix made of blazing flames which will attack any surrounding foe constantly with several patterns, such as [Blazing Feather Projectiles], [Fireball Rain], and [Phoenix Fall] for 3 Minutes before disappearing, with a limit of 4 at the same time.
The first two which can deal devastating damage up to 180%, with the ability to ignore Fire Attribute Damage Resistances by up to 25%, while the last can deal up to 350% Damage and ignore Fire Attribute Damage Resistance by up to 60% but will sacrifice the Summon.
The Blazing Phoenix Attacks are devastating and leave behind trails of [Phoenix Feathers] which can further explode like landmines upon touching a foe, dealing up to 120% Damage. Foes that get caught in the flames might be inflicted with [Magic Seal] and [Strength Seal] which will decrease Magical and Physical Power by 10% for 2 Minutes, which can stack up to four times for a 30% debuff.
Level Bonus (1): Enhances the Skill's Damage Dealt and Conjuration Speed by 60%. Increases Phoenix's Damage by 60%. Increases Fire Attribute Damage Resistance Penetration by 60%.
"Ah, this looks wonderful!"
I raised my hands, as I conjured the Spell.
"{Fire Magic: Blazing Phoenix}!"
FLUOSH!
All flames converged into a giant phoenix, who cried loudly across the entire room.
"CRYAAAAAH!"
It spread out its wings proudly of its own existence, overseeing my room with judgmental
eyes, yet it remained silent, flying towards me and lowering its head.
It was, after all, a very basic "Spell Familiar" a different type of Familiar than the usual Familiars we know and love.
These familiars are connected to spells and are only temporary beings, that disappear after a
while.
They are technically not living beings, but Mana and Elemental constructs that imitate life.
And I can summon four at the same time?! No way!
"CRYAAAH!"
"CRAAAH!"
"CROOHH!"
At the end, I was surrounded by four cute Phoenixes, before they vanished...
POOF!
I was on my knees, in despair.
"Nooooo!"
It was a heartbreaking moment.